Discover the hidden Smokepowder Reserve in Grymforge, your ultimate guide to Baldur's Gate 3.
Baldur's Gate 3 is one of the newest RPGs on the market, and it's already taking the gaming world by storm. One of the most exciting aspects of the game is the vast and intricate world that players can explore. There are hidden secrets around every corner, and if you're an adventurer looking to unlock the Smokepowder Reserve waypoint in Grymforge, then you're in for a treat! In this guide, we'll walk you through the step-by-step process of how to find the Smokepowder Reserve, so that you can add it to your fast travel options.
Step 1: Head Left Instead of Up the Stairs at the Grymforge Waypoint
The first step towards unlocking the Smokepowder Reserve waypoint is to head left instead of up the stairs when you arrive at the Grymforge waypoint. This may seem counterintuitive, but trust us, it's the right way to go. As you make your way down the path, you'll come across a set of steps where two duergar are bullying a deep gnome. Don't worry about them just yet, we'll come back to them later.
Step 2: Look for Two Duergar Bullying a Deep Gnome Up Some Steps
As you continue on your way, you'll come across a bunch of corpses that you'll need to dispose of if you haven't already done so. This may seem like a gruesome task, but it's an important step towards unlocking the Smokepowder Reserve waypoint. Once you've taken care of the corpses, continue on your way until you come across the two duergar and the deep gnome once again.
Step 3: Continue Left, Past a Bunch of Corpses, and Dispose of the Gnome Bodies (If Not Already Done)
The two duergar and the deep gnome are located up some steps to the left of where you first encountered them. This is an important location to remember, as it will come into play later on in the guide. For now, continue on your way past the duergar and the deep gnome until you reach a large set of doors.
Step 4: Sneak into the Large Doors or Pass a Perception Check to Find a Button on the Left Side of the Wall
At this point, you have two options. You can either sneak into the large doors, or you can pass a Perception check to find a button on the left side of the wall. If you choose to sneak into the doors, be aware that you may need to fight some enemies, so make sure you're prepared for battle. If you choose to pass the Perception check, the button will reveal itself to you, and you can continue on your way without any trouble.
Step 5: Jump Across an Area and Reach Large, Locked Doors
Once you've made it past the large doors, you'll need to jump across an area to reach another set of large, locked doors. This can be a bit tricky, so make sure you're careful. If you fall, you'll need to start over from the beginning, so take your time and be patient.
Step 6: Climb Around the Doors to Meet Philomeen
To unlock the Smokepowder Reserve waypoint, you'll need to climb around the large, locked doors to meet Philomeen. She'll give you some important information that will help you on your journey, so make sure you pay attention to what she has to say. Once you've spoken with her, you can continue on your way.
Step 7: At the Main Boat Entrance at Grymforge, Walk to the Left of the Stairs and Find Two Duergar Bothering a Gnome Slave Up Steps
Now that you've met Philomeen and received some important information, it's time to head back to where you first encountered the two duergar and the deep gnome. This time, you'll need to make your way to the main boat entrance at Grymforge. Once you're there, walk to the left of the stairs and you'll find two duergar bothering a gnome slave up some steps. This is an important location to remember, as it will come into play later on in the guide.
Step 8: This Leads to an Entrance Point into the Shadow-Cursed Lands
The area where you found the two duergar bothering the gnome slave leads to an entrance point into the Shadow-Cursed Lands. This is an important location to remember, as it will help you unlock the Smokepowder Reserve waypoint.
Step 9: The Smokepowder Reserve is Located Below and to the Left of the Duergar and the Gnome
To find the Smokepowder Reserve, you'll need to make your way below and to the left of where the two duergar are bothering the gnome slave. Keep an eye out for a metal door, as this is the entrance to the Smokepowder Reserve.
Step 10: Highlight the Metal Door to See It
Finally, to unlock the Smokepowder Reserve waypoint, you'll need to highlight the metal door to see it. Once you've found the door, interact with it to unlock the waypoint. Congratulations, you've successfully unlocked the Smokepowder Reserve waypoint in Grymforge!
Unlocking the Smokepowder Reserve waypoint in Baldur's Gate 3 can be a bit tricky, but with this step-by-step guide, you should be able to find it without too much trouble. Remember to keep an eye out for the two duergar and the deep gnome, as they'll play an important role in helping you find the Smokepowder Reserve. Happy adventuring!
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