Now, today we are going to teach you Jabul Ruins Dungeon Walkthrough in Zelda Echoes of Wisdom, so be attentive.

Jabul Ruins is either the second or third dungeon depending on whether players go for the desert or the sea in The Legend of Zelda: Echoes of Wisdom. Here is a detailed walkthrough for Jabul Ruins in Zelda: Echoes of Wisdom about all the aspects of the latter.

Zelda Echoes of Wisdom Jabul Ruins Dungeon Walkthrough




You'll still be in the Still World once through the rift in the Jabul Ruins; you'll still platform across the water blocks. The Crawltila and the Platboom Echoes will make getting around easy as pie. If you want to use the water bridges, you'll have to learn how to use the Water Block Echo. Ahead of you, there's a fairy, a total of ten Riverhorses, and a total of fifty Rupees if you take the less traveled roads.


When you come to the checkpoint in the dungeon, a cutscene of your fall through the floor will launch you into that area. You'll have to bind the big rocks to move them out of your way and hit air bubbles to keep your oxygen level high to make it through the 2D water level. While you're swimming, a gigantic beast will swim by, creating an underwater tornado you'll need to avoid. The level is short, but you really have to hang in there to dodge enemies and take them out by tying them up. Successfully complete the following room and end up on the other side of the abyss from where you entered. Head into the central chamber beyond the check-point. You will have to find five colored buttons and hit them to raise the water level to get into the boss room. The purple button is in the room with you.


Head down the ladder on the left to reach yet another 2D water room, activating the Tangler Lv. 2 Echo to light your way to a chest containing 100 Rupees. Beyond the next room are four torches, one of which is underwater. Press the blue button to continue onward, then bind the one that's underwater and use Brazier or Ignizol Echoes to light all four.


Jump into the hole to head back to the purple area.


 


Swim up the right ladder this time for more water platforming as you head toward a chest with the Dungeon Map. To get to the ladder, you'll have to bypass the bombfish. In the next room, you must dive under the barrier once again to take down the flying enemies and the octopuses and Chompfins. To get 50 Rupees, bind the box under the north wall. Head up the tightrope, balancing across the lake to the west door. To get through to the red button chamber, you have to kill all of the sand crabs in the room beyond. Go down the pit to drop back to the main room. Jump up onto the water geyser to reach the upper floor and head down either of the two paths. Head left, and you will see a river that falls down the waterfall. Head down the stream, jump over the boards, go upstream, and then jump onto the left platform. You will obtain the Flying Tile Echo when you complete the Gerudo Sanctum dungeon.


You need to take down all five of these towers in the room beyond to activate the door mechanism. Currents here are no obstacle to Zelda, hopping across water; and you can make Water Block Echo bridges between the few platforms that are there - just don't actually place blocks on water.


You can get some of the switch towers to the right height by piling Water Blocks on top of one another, then you can hit the switch from a distance by using a Flying Tile or a Tornado Echo. The underwater switch can be activated by submerging yourself under the water, assuming the Swordfighter Form, and striking it with a sword. It requires caution to dive head-first into an enemy attack due to their spikes.


You will have access to the yellow button once you kill all the enemies in that next room. The player can have another 2D water level by jumping into the hole, taking the upper right path in the main area, and also bomb fish echoes to remove planks that impede their progress. The Big Key and one golden egg are situated in a treasure chest on this side.


Head through into the next room to find more aquatic fiends waiting for you.


Dispatch them quickly with the Bombfish Echo and move on into the next room, pressing the green button on the floor.


You should now see that one of the last buttons is underwater, and cannot be stepped on. To weigh it down, cast a Boulder Echo. Swim into the hole and bombfish the plank. Now, tie the gigantic boulder in order to remove it from your way back to the main area. Bring the geyser to the largest height and head forward toward the boss door with the Big Key. Inside, the players will be fighting Vocavor-a titanic swimming fish-most of their battle taking place underwater. Upon defeating Vocavor, the players receive one full Heart Container that they can use for leveling up. 


Consequently, with this, we hope now that you know Jabul Ruins Dungeon Walkthrough in Zelda Echoes of Wisdom; you will achieve your desired goal much faster. 




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