Complete PlayStation Rock of Ages 3 - Dev Diary #1: Rock Solid Foundations | PS4 Trailer
VIDEO PlayStation Rock of Ages 3 - Dev Diary #1: Rock Solid Foundations | PS4 TV commercial 2020 • Rock of Ages 3: Make & Break is competitive tower defense and arcade action rolled up with ACE Team's quirky, Monty Python-esque humor into one giant, creative game for the ages coming to PS4 in early 2020.
00:21 Originally, like, when we were designing the game,
00:23 it was conceptualized as just you have this ball and you have go through an obstacle course.
00:27 but we thought wouldn't it be more fun if your ball is a giant rock
00:31 and the obstacle course is not just obstacles
00:34 but the entire enemy army.
00:35 But the tone, of course, is silly.
00:38 It's kind of Monty Python, the sort of humor.
00:43 So we knew that we wanted to introduce from a design perspective
00:46 something that felt fresh.
00:48 Then there comes the mix between tower defense with the boulder mechanics.
00:53 But we also thought that the art style that kind of brought in
00:57 brought in Terry Gilliam's, like, cutout animations and everything
01:00 was also something that would give it, like, its own identity.
01:04 The idea that you go through different periods of art history
01:08 rather than just play entirely on a medieval setting.
01:12 I really wanted to have that in.
01:14 Like art history was one of my favorite classes
01:17 and the idea of going through different art periods
01:19 so we could do levels look very different,
01:22 It seemed very fun.
01:27 So for the story in each game
01:28 we wanted it to start based on Greek mythology
01:32 or some sort of myth that's related to a giant rock.
01:36 And if we keep on making Rock of Ages games, we're gonna run out of myths.
01:40 In this case, we're starting with the Odyssey.
01:43 and the first chapter is when Odysseus and the 100 sailors
01:49 are trapped inside of a Cyclops and a cave.
01:53 In this cave the Cyclops blocks the exit with a giant rock.
01:58 And that, of course, is our character The Boulder.
02:04 So the first game was this crazy concept that came out of nowhere
02:09 like a little doodle we drew on a paper that eventually we transformed into what became Rock of Ages 1.
02:16 We did a lot of stuff we wanted to do.
02:19 But then Rock of Ages 2 was more the vision that we originally wanted to do with the game.
02:25 That's why it's bigger and bolder.
02:26 This time we wanted to add --
02:27 The main thing that we wanted to do but never had the possibility to do
02:32 was a level editor
02:34 where people could make their own levels
02:37 and it's a really big and fun feature.
02:40 We're trying to give the players as much freedom as they can to make their levels
02:46 as unique and different as possible.
02:49 For Rock of Ages 3 we wanted you to be able to break more **** than ever before.
02:53 That means you have more tile sets, more units to break, more boss fights,
02:58 and more of everything than ever before.- advertisement spot 2020
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