Many users are wondering How to start an expedition and travel to Pitt in Fallout 76, so we have prepared this guide to help them, so read carefully.

After a recent update in Fallout 76, it will be possible to leave Appalachia to venture on an expedition and go to The Pitt and explore new worlds. But before you can do it you will have to meet some requirements.


That's a perfect explanation of how to start an Expedition and travel to The Pitt in Fallout 76! Here's a summary of the key points:

How To Start An Expedition And Travel To The Pitt in Fallout 76
Preparation:


Ultracite Battery Charge: Needed to launch your own Expedition (acts as an entry ticket).
Battery Not Required if Joining Others: You use the leader's charge when joining someone else's Expedition.

Charging the Ultracite Battery:


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  • Talk to Responders: Head to their new location in the main Whitespring Resort building.
  • Complete Daily Quests: You only need to do 3 out of 4 quests (25% charge each) to fully charge the battery:
  • Mutual Aid
  • Recipe for Success
  • Code Blue
  • A Refugee's Guide
  • No Overcharge: Don't worry about completing extra quests, the battery won't overflow.

Traveling to The Pitt:


  • Open the Map: Locate the new Expeditions icon at the top.
  • Check Battery Status: Hover over the icon to see the Ultracite Battery's charge level.
  • Start or Resume Expedition: Choose "Start Expedition" for a new trip or "Resume Expedition" to continue an existing one.

Checkpoints in The Pitt:


  • Freedom to Explore: Checkpoints allow you to leave The Pitt at any time and return later to pick up where you left off.
This information should be very helpful to Fallout 76 players who want to embark on Expeditions to The Pitt!

In conclusion on How to start an expedition and travel to Pitt in Fallout 76, we hope we have been of as much help as possible and we hope that you can get a lot out of each expedition.
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